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angenic
в: 01 Sep 2010 [10:24]
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Hay I was thinking about a new city, Like a city or glory were your order can send gold or recourses to increase the amount of glory to the order.
They city could be built inside the lake forts and other places and serves as a place to increase the glory of an order rather than just one person. It could increase the order glory by like 50 for every level and would need to be defended and would take 24 hours to siege the city just like a fort.
What do you all think?
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angenic
в: 12 Sep 2010 [02:55]
not a wall as all troops could pass it but a way to slow only enemy troops so that it would make deffending allies and aiding each other faster for allies and harder on the attacker.
angenic
в: 13 Sep 2010 [05:40]
Hay all tell me what you think.
What do you all think about the forts?
What little things do you not like about them?
Well hear are my top 3 dislikes about them

1-They can not make troops
2-They allow any allies to enter it.
3-They do not have a way to use up there pop.

but hay i have some ideas to make those things a bit better:)

for 1-make a now bilding in forts for gold to make glory troops

2-put a speshal bar that will let you choos the peaple that can enter your fort. for example all allies, all order, order only vassals only order and vassals, and the such or even better make it so we can pick the exact people for example i could alow only one person to enter it.

1-would help with 3 and 1 so there gos pop:)
tell me what you all think we need more people to want this so it can become a part of the game:)
angenic
в: 27 Jan 2011 [11:00]
To add to my top comment what about a way to upgrade mercenary camps. It would be a good way to increase the amount of merc troops that can be made from one camp.
For example each barbarian fort lets you make 250 barbarians.
That amount can increase but 50 for each level up at the cost of 10 gold or something to that effect. The cities keep their levels even when taken by enemies.
It could be good to have a cap. The cap should be about 2x the original amount or 500 for barbarians.
(Not the amount of glory)
feildmaster
в: 27 Jan 2011 [12:37]
I like these ideas. I have to say though, angenic. Though it's nice to have everything in 1 thread, it actually clutters the thread.

For every new idea, post a new topic. It "clutters" the suggestion board, but it works by organizing so each idea can get replies to it.
angenic
в: 28 Jan 2011 [07:39]
:) will do thanks i will make a new one for it.
Klara2
в: 28 Jan 2011 [12:09]
Цитата Portugal2:
If we have one server with one big city in the center and the end of the game will be when some order or player have the control of that city for 7 days. After that the game restart again... something like this

And the game also is restarted for all the other boys and girls who didn't attack that city and didn't even bother their bums with attacking/capturing it? (:s6:)

Hordes of players would simply quit 1100ad seeing their efforts and hopes have been in vain - including also those who suceeded in taking that damn city - what's the point in taking it when you have to restart?

This is a strategy game, not a hundred metre race, eh? (:s27:)
Klara2
в: 28 Jan 2011 [12:12]
Цитата the kid:
I think that instead of capturing this city, it can be destroyed completely, it can take either 4 or 24 hours and once it is destroyed all of the attacking armies will return to the place where they attacked from


I think such cities should be absolutely capturable, it will add spice and, well, ferocity to the game. (:s17:)

To keep it fair, once captured, this city would yield ALL resources to the victorious player/order BUT disappear just like the Obelisques disappear when we capture new cities?

Eh?
clayton92
в: 28 Jan 2011 [12:16]
haent read the whoel thread.. to much.

but what if a fort is shared by 2 orders? who gets this glory city? shouldnt it be a glory of some kind to the fort? and not the order
Klara2
в: 28 Jan 2011 [12:18]
Цитата angenic:
It would be a terraforming to make motes or ditches.

We do this by building rocks behind walls as it is, but, yes, I'm absolutely behind this idea. Let's have them motes!

What about the drawing-bridges for the defenders and the assault walkways for the attackers?

Otherwise, just imagine some 10k of troops taking, say, 30 minutes to swim/crawl over the mote under the "encouraging" fire from the attacked city's walls - and how many would reach the other side? 1k at best? (:s6:)
Klara2
в: 28 Jan 2011 [12:20]
Цитата angenic:
for 1-make a now bilding in forts for gold to make glory troops

2-put a speshal bar that will let you choos the peaple that can enter your fort. for example all allies, all order, order only vassals only order and vassals, and the such or even better make it so we can pick the exact people for example i could alow only one person to enter it.

1-would help with 3 and 1 so there gos pop:)

(:s11:)
Klara2
в: 28 Jan 2011 [12:22]
Цитата clayton92:
but what if a fort is shared by 2 orders? who gets this glory city? shouldnt it be a glory of some kind to the fort? and not the order

Good point!(:s21:)
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