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Sigmund
в: 31 Jan 2011 [23:19]
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Here's a problem I often face:

On the one hand, I want my raiding parties not to mix with other troops I have and train, so I should keep them in the Locked (complete) state.

On the other hand, I often use the "supply" option of the market, which allows me to re-balance resource between neighboring towns. For this to work, I must unlock the raiding armies to make their caravans available.

However, when I do that, when the carts come back from the Supply mission they mix in with whatever open army stands on the Rally Point (or sit on the Rally Point all by themselves. This is annoying.

I'd like to suggest three possible solutions:
1. Make the armies return to the square they started from (I guess this would require major changes to the underlying logic)
2. Allow carts to be used for trade and supply missions even if they are in locker armies (defeats the purpose of locked armies a bit)
3. Make all automatic missions (those when I do not actually select the armies, i.e. trade and supply) use the Market as a rally point.
That way, I could keep my robbing party on the Market in the unlocked state, without the carts mixing in with the armies at the Rally Point. T(sending it on a manual robbing mission will still require Locking them as they would come back to the normal Rally Point).

What do you think?
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feildmaster
в: 01 Feb 2011 [00:01]
make more carts just for supplying?
Sigmund
в: 01 Feb 2011 [00:56]
исправлено: 01 Feb 2011 [00:56]
Thought about that, but:
1. I don't have that much population (army comes first)
2. They would still mix in with whatever is at the Rally Point (army in progress) and make me mad (:s6:)
nathankwan
в: 01 Feb 2011 [02:06]
Make the army in progress fixed. carts wont mix in. and just join armies to army in progress when troops are trained.
feildmaster
в: 01 Feb 2011 [02:56]
I would actually like if they went in their own group, like "reviving" troops
Sigmund
в: 01 Feb 2011 [09:15]
@nathankwan Sure, that's what I try to do, but sooner or later there is some freshly trained bunch of troops at the Rally Point, and the carts mix with them.
poo2thegeek
в: 01 Feb 2011 [19:29]
why dont you just make more than one rally point... as an update you could get 5 of them

rally point 1
rally point 2
rally point 3
rally point 4
rally point 5

then you can give your army (when its returning from battle) a number. 0 stays at the enteracnce 1 goes to rally point 1 and so on
RavensSeason
в: 02 Feb 2011 [03:17]
Цитата Sigmund:
3. Make all automatic missions (those when I do not actually select the armies, i.e. trade and supply) use the Market as a rally point.

(:s11:)
Klara2
в: 02 Feb 2011 [12:46]
Цитата RavensSeason:
Make all automatic missions (those when I do not actually select the armies, i.e. trade and supply) use the Market as a rally point.

Hear, hear
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