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schnitzer90
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Since I really think that the blacksmith could use some more "recipes", especially such that involve regular artifacts, and since I enjoy discussing such things, here are some suggestions:
#1 (If the developers wish to introduce more differences between the servers, this one could be for crusade only.) + => It would fit perfectly in my opinion. The Sword of the Crusader is the weapon of a knight of the order, then greed and selfishness dominate the knight and he decides to leave his order and fight on his own. The only problem with this "recipe" is that it might not be worth to sacrifice the ruby only to get the Sword of the Fallen Knights. I do not have a solution for this problem yet. #2 I find it ironic and bad that once a diary of the hero is used up ( = full of the stories of the hero's great adventures), it is supposed to be worthless. So here are two suggestions for this situation: - Either give us an opportunity to "re-charge" that diary in the blacksmith. It could cost a certain amount of ressources or 1 (or 2) of the parchment ingredient artifacts. - Or let's turn the "used up" diary into something useful. Maybe: diary + 2 x Goose-Quills + 1 x quality ink => Vitruvius. «Siege Weapons» (workshop level 10 required) ... or ... diary + 2 x Goose-Quills + 1 x quality ink => Hippocrates. «On suffering» or The Book of Healing (one hero with master healing required) Like I said, I just think we should not discard the diaries ever so easy. #3 Inspired by a suggestion of edbenedict77 (Click me) and looking at all the ingredients we already have in the game, why not introduce a helmet artifact? Some of the special heroes that were introduced lately already have similar helmets in their picture. I would give them the bonus anyway, just so that it's fair. Talking about the bonus, I'd imagine this artifact to have the following specifications: - bonuses: life +10, for troops: leadership: + 10% (It motivates the troops to see their leader in full battle armor, it gives them a positive feeling.) - requirements: defender 3 and level 20 (The hero needs to be strong and an master in defending, since the helmet is heavy.) I suggest that this artifact can found in the blackrock castle and it should take the left slot of the hero. Furthermore, I would like to suggest the following "recipe": 3 x High Quality Iron Ingot + 2 x High Quality Wood Charcoal + 2 x water bottles => 1 helmet *** Now I would really like to encourage everybody to write down their opinion on what I suggested! I hope it's not too much to read. Please don't spam or go off-topic. |
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Maddog
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в: 12 Jun 2012 [22:51]
I love this idea, but I agree that using a ruby might not be the best idea. Not sure what to call it, but I suggest a new artifact be introduced that could be crafted with the Crusader Sword to create a Fallen Knights sword. although I agree with the premise behind your idea...I'm not sure it's the best way to go about it. I do agree that it could be a fantastic idea to introduce an option to recharge all Point-based artifacts, not just Diaries like you suggested. In regards to your second option, I don't really think a Diary should be turned into another type of book. I love the picture you chose and the ideas you had in regards to the helmet. Not sure I agree with the ingredients needed to craft it, but I love the thought process involved. I'm also not sure how I feel about your idea to have the helmet use up the left slot of the hero. I'm not sure it's possible or if it's even a good idea...but I think it could be interesting to add more point-based artifact slots for heroes to include helmets, armor, and leggings (for instance). |
schnitzer90
Модератор
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в: 13 Jun 2012 [12:41]
исправлено: 13 Jun 2012 [12:41]
Maybe a small ruby or another gem. Definetly! The blacksmith is a perfect building for this purpose, in my opinion, and the recharging could cost ressources or appropriate ingredients artifacts. Well, I was just trying to solve the situation with the diary becoming useless after its points are gone. If a recharge option is introduced in whatever way, this kind of "transformation" is not necessary anymore. Well, iron and coal needs to be involved obvisously. As for the water bottles, I was just trying to get the smaller artifacts involved aswell. I feel like horseshoes, sharpening stones, water bottles (etc) should be more involved into game play, they are left aside. But in addition to that, if you look at the picture, this this helmet is a heavy piece of smithery. So I thought the "recipe" could ask for a drink for the blacksmith, as part of the "payment". I have been thinking about the problem with the slots aswell. When I wrote the thread, I suggested the helmet to take the left slot, in order to prevent people from creating heroes with two dozens of defense points (or even more). It would have to be thought through carefully how creating new slots for point artifacts would influence the current balance for defensive points of heroes. Thanks for your thoughts and (positve) response, Maddog! |
Hakushi
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в: 13 Jun 2012 [14:21]
I definitely agree with the idea of recharging artifacts with a cost. I would also like to see new kind of artifacts for small benefits that use the Sharpening Stones and others like that. Something like used once per day (or more) artifacts involving those Sharpening Stones, Horseshoes and so on for a Merchant's Gift. You use it and a merchant gives you a gift of 10k of each resources in your city, another could be Adventurer's Gift, you use it, and some random troops volunteers to join you. |
schnitzer90
Модератор
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в: 14 Jun 2012 [21:44]
исправлено: 15 Jun 2012 [13:41]
...here is one more suggestion for a "recipe": + + + => The story around this could be (in conformity with the existing artifact descriptions) that the fighter has been using axes a lot and has gathered a lot of experience in handling them. Now he is in need of a stronger and better weapon and consulting the skilled blacksmith. This one is willing to help him by crafting his current axe into something more powerful. *** As for recharging point artifacts, just a little thought: There would have to be some kind of restriction to how often an artifacts can be recharged. I'd say it should be either a one time thing or it should lose efficiency over time (2/3 the points for the same prize, for example). This might be difficult to implement though, so I don't know. |
Kaiser_Soze
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в: 28 Jun 2012 [14:15]
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shorlunch
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в: 29 Jun 2012 [13:54]
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schnitzer90
Модератор
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в: 29 Jun 2012 [15:10]
исправлено: 29 Jun 2012 [15:12]
Rather then a (new) tool, I was thinking about the gem in the hilt of the Sword of the fallen knight. But a tool could be a solution aswell. I'd prefer a recharge option, to be honest. A new building just for that purpose seems to be too much. Anyway, thanks for your thoughts! Please make a new thread for these new suggestions. As for places to find certain artifacts, this information had been in the wiki, but seems to have dissappeared during the overhaul that is going on right now. And since the right to edit has been limited to certain people due to abuse in the past, it will probably take some time until that information is added to the wiki again. |
schnitzer90
Модератор
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в: 29 Aug 2012 [00:55]
исправлено: 29 Aug 2012 [00:56]
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